namespace IQIGame.Onigao.Game.Editors
{
    public static class EdtCFSMConst
    {
        public const string CommonCondFuncRoot = "Common/Condition";
        public const string CondFuncCSFilePrefix = "CFSMCond";
        public const string StateCSFilePrefix = "CFSMState";
        public const string BlackboardConditionRegion = @"#region auto generation condition func
{0}
            #endregion";
        public const string BlackboardStateRegion = @"#region auto generation state
{0}
            #endregion";

    }
}
